If you were told that the greatest commercial success in computing was born from a failure, would you believe it? And yet, looking at Windows 1.0, Microsoft's first attempt at creating a mass-market graphical user interface, is exactly what we discover. In November 1985, when it finally hit computers after two years of delays and derision, this operating system was met with lukewarm reviews and scathing criticism for its slowness. Yet, in that same “too slow” and “too demanding” system we can see the seeds of a trend that would forever change the way we interact with computers. Today, as Windows 1.0 approaches its fortieth birthday, for the column “The future of yesterday” let's review how this “elegant failure” already contained all the elements that would make Windows the dominant operating system on the planet.
Windows 1.0, a (too) ambitious promise
Have you ever wondered what it meant to launch a graphical interface? in 1983, when most computers only displayed green text on a black background? When Microsoft announced Windows on November 10th of that year, was essentially promising to democratize something that only the wealthy could afford.Apple Lisa cost nearly $10.000 (the equivalent of 10 round-trip flights between the US and Europe) while the competing system Visi On required an expensive hard drive with a whopping 2,2 MB of free space and 512 KB of RAM. Windows promised the same features with a pair of cheaper floppy disk drives and half the memory.
The price of dollars 99 (!!) included a notepad, a calendar, a clock, a card archive, a terminal application, a file manager, a Reversi game, Windows Write, and Windows Paint. It was a complete package that promised to transform the computing experience of the time.
Windows provides unprecedented power to today's users and a foundation for hardware and software advances for years to come. It is unique software designed for the serious PC user who places great value on the productivity a personal computer can bring.
These words di Bill Gates, contained in the original press materials (prepared using Windows Write), still resonate today, highlighting how Microsoft has always sought to position itself as a provider of productivity tools, not just innovation for innovation's sake.
Vaporware Becomes Reality (Slowly)
The wait for Windows 1.0 was so long that the industry coined a term for it: “vaporware” (did you know that the term came from here?). Ironically, this word It was created by a Microsoft engineer himself a year earlier to describe software that was announced but never released. When finally, the 20th November 1985, the operating system was shipped, Microsoft knew how to make fun of itself. And it would do so in the future (who doesn't remember the blue screens and crashes during official presentations?).
The night after the launch, the company hosted a “roast” (a self-deprecating party) at the Comdex trade show in Las Vegas. The editor of InfoWorld Stewart Alsop presented Gates with a “Golden Vaporware Award” for poking fun at the missed release dates. John C. Dvorak famously joked that when Microsoft announced Windows, Steve Ballmer still had hair. To create special effects, Microsoft threw dry ice into buckets of water in an unsuccessful attempt (given the dry Las Vegas air) to produce actual “steam.”
This ability to laugh at oneself says a lot about the corporate culture that would later allow Microsoft to overcome the many failures it would encounter in the years to come. A lesson “from the bad guys” that many contemporary tech companies would do well to learn.
Windows 1.0, a new paradigm in a world not ready
As Windows 8 would do years later, Windows 1.0 sought to sell businesses and customers a radically new paradigm:graphical user interface (GUI), at a time when only Apple had made significant progress with that environment. Doesn't it remind you of something? Today, Microsoft is attempting to enter the touchscreen tablet space with Windows 11 and Surface, in a market where only Apple’s iPad has really made inroads.
And that's not the only parallel. Like Windows 8, the original Windows attempted to simplify computing without abandoning traditional applications. Windows 8 would have the familiar desktop waiting beneath its Metro interface, Windows 1.0 ran on top of the popular MS-DOS. In fact, it was necessary to install Windows 1.0 over an existing installation of MS-DOS 2.0. Microsoft itself had planned to call the operating system “Interface Manager” until shortly before the 1983 announcement. It would have been an even more spectacular flop. Better the name Windows, right?
It makes me smile to think that even Windows 1.0, like later versions, had a potential problem in convincing software developers to build for the new paradigm. In November 1983, shortly after the reveal of Windows, John markoff di InfoWorld He quickly identified a problem: a significant number of programs would “misbehave” in windowed mode, taking up the entire screen.
The merciless criticisms of the time
When Windows 1.0 finally launched, reviews were cautiously optimistic but ultimately lukewarm. Popular Science appreciated the idea, but called it relatively slow, noting that “it takes up to 15 seconds to switch between programs.” Multitasking was also a memory hog: “my 640-kilobyte computer couldn’t hold more than two medium-sized programs in memory at once,” the publication complained.
Creative Computing he was concerned about the shortage of compatible graphics cards and was unsure whether Windows was a valuable upgrade over DOS. InfoWorld headlined “Windows requires too much power” and gave it a score of 4,5 (out of 10). And the New York Times He said that “running Windows on a PC with 512K of memory is like pouring molasses into the Arctic.”
It turned out that you really needed that extra memory and expensive hard drive to run Windows at a reasonable speed, and some even suggested a RAM disk like the Intel Above Board. It took two more versions of Windows before the operating system really caught on.
The innovation of “tile” interfaces
One of the most curious features of Windows 1.0 was its tiled interface, which directly recalls the one introduced with Windows 8. You probably know about the ability to drag programs in windows on top of each other so that they overlap, right? This feature It was removed from Windows 1.0 at launch.
Instead, the applications appeared side by side, each automatically resizing to fit the available space. Stories differ as to whether this was a conscious decision by Microsoft or whether a secret deal with Apple forced them to remove overlapping windows, but the overlay returned in Windows 2.0 and sparked an Apple lawsuit along the way.
Yet, Windows 8 brought back the tiled interface with windows snap, and not all apps are functional when scaled to smaller aspect ratios. It’s no wonder the Windows logo has gone full circle.
The Microsoft Innovation Cycle
We shouldn't kid ourselves: The PC industry was a wild west in the 80s, and those days are long gone. The problems that hindered Windows 1.0 when Microsoft was young won't necessarily block the success of today's operating system, not when every major computer company is churning out Windows-compatible machines and the appeal of touchscreens has already been proven.
In 1985, Windows 1.0 launched into an exploding market, one that was just waiting for the right operating system to unify a disparate set of computing hardware. There were several competing platforms, and one of them might have stood firm. But if Windows 11 failed, there would still be a huge number of computers waiting for the next version of the now-familiar operating system. Unless you believe that the PC itself will give way to mobile devices, of course.
Windows 1.0, Lessons from the Past for the Future
What I find most fascinating about this story is how Microsoft has repeatedly attempted to push the industry forward, often meeting resistance, only to see its ideas become the standard years later. Windows 1.0 wasn't ready for its time: It required too much hardware, was too slow, and developers were reluctant to embrace it. But it contained the seeds of what would become the standard for decades.
Similarly, years later, Microsoft’s attempt to embrace touch and tiled interfaces with Windows 8 was met with criticism and resistance. Yet today, many of those ideas have been integrated more naturally and accepted by users. Looking back at Windows 1.0, we can’t help but wonder: Which of today’s apparent “defeats” will become tomorrow’s successes? Which ideas that now seem premature or poorly executed will become the norm in a few years’ time?
The story of Windows 1.0 teaches us that in technological innovation, “elegant failure”—good ideas executed too early or with technical limitations—often contains the seeds of future success. It’s a lesson worth remembering. Or is it?