In the future games, thanks also to the development and evolution of artificial intelligence, will be such as to guarantee playful experiences for which the degree of involvement will be so high that it will no longer be able to distinguish reality from fiction. Give her slot to the playful titles that are based on the cinematographic sagas, the games of the future, between artificial intelligence and virtual reality, did not differ much from being in all respects like high definition films.
The games of the future, developers are ready to raise the bar
Compared to those of today, therefore, games in the future are destined to change radically thanks to developments in the technological field as has happened for ten years now thanks to mobile gaming and the launch of consoles that are increasingly advanced. In practice, for the quality of the games, and for their rate of involvement, developers will raise the bar even more in the coming years.
In particular, thanks to reality virtual and artificial intelligence, games will no longer have a programmed start and end. But the evolution of the play experience will tend to be more and more personalized. Which also means that, step by step, the playful experience will be subjectively shaped according to the choices that the player will make step by step during his playful journey.
More software and less hardware for the games of the future, here's how and why
Furthermore, the games of the future will be increasingly independent from the platform and, above all, from the game consoles. In fact, a development on a global and epochal scale of cloud gaming is expected to the point that the physical market of games, which is represented by the various consoles that are currently present and can be purchased on the market, will be outclassed by the digital market thanks to the one that will tend to be, in all respects, a race for innovation.
With the consequence that on the video game market the competition between the various manufacturers will move from hardware to software for games. Which also means that, for users, games will tend to be ever more accessible, ever more open and ever more inclusive. In the same way as today you can access films, literature, music and even TV series. As a result, the game in the future will no longer be as it is thought and as it is defined today, but it will be something even more beautiful, more exciting and more engaging. In practice, and in all respects, we will talk less and less about games and more and more about interactive experiences.
So to summarize, the evolution of games will develop in the future along four main lines which are represented by accessibility, cloud gaming, virtual reality and, of course, also by artificial intelligence. In this way the videogame industry will be able to make an epochal leap in the entertainment sector with expectations and forecasts that are more than positive if not brilliant in this regard. And all to the clear advantage of the passionate public of today and above all of tomorrow.